Men's Night Information

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THURSDAY MEN’S NIGHT
Organized By: Steve O'Brien

​Registration 5:30pm - 6:00pm on the patio of the Pro-Shop

​6:15pm Shot-Gun Start

Date Game Course Sponsor
May 17th Stroke-Play Back 9

Yellowknife Beverages

May 24th Stroke-Play Front 9 Alanco Holdings
May 31st Las Vegas Back 9 Bob McLeod 
June 7th Ace in the Hole Front 9 Acasta Heliflight
June 14th The Grid Back 9 GL Services
June 21nd Stableford Front 9 McLean Family
June 28th 4-Person Scramble Back 9 Malca-Amit NWT Ltd
July 5th Any Hole Front 9 Coast Fraser Tower
July 12th 2-Person Scramble Back 9 Fire Prevention
July 19th

PineHurst

Front 9 Bottle Shop
July 26th Red Tee Night Back 9 Dwayne Simmons - Century 21 
August 2nd Kiwi Dice Night Front 9 JMS Service
August 9th 3-Club Night Back 9 Signed
August 16th 3-Game Night Front 9 Aurora Village 
  6:00pm Start Time   6:00pm Start Time
August 23rd Greensome Back 9 Arctic Alarm
August 30th Grid Front 9 All West Glass
September 6th 2-Person Scramble Back 9 Curtis Sernoskie - Coldwell Banker
September 8th Tombstone All 18 Breakaway Drilling & Blasting 
September 13th 4-Person Scramble Front 9 Yellowknife Motors

Click here for Men's Night Sponsors

Men's Night Prize Money Breakdowns

FOR YOUR INFORMATION

Regular nights will begin at 6:15pm until August when start will become 6:00pm

Handicap cards are required for net prizes on Men’s Night. Cards must be up to date and current.
All games are nine-hole rounds except closing tournament.

Five Dollars for participation in regular night

Two Dollars ($2) for Deuce Pot option

**Must be present for all door prizes.**

Retrogression will apply for ties - worst hole first on the last hole of the nine regardless of where you started (9 or 18).

Please Mark your scorecard with your GROSS score only.
 
Please return your scorecard as soon as you complete your 9 holes

Prizes and draws will be done as soon as possible after completion of the round.  If you do not turn in your scorecard by 9:15pm you will not be considered for prizes.

All Meals for Men's Night will be preordered at the Pro-Shop and will be ready for 8:45pm at the Clubhouse

Tombstone 

There will be an 18-hole Tombstone Tournament on Saturday September 8th starting at 9:00am. This year there will be a two-tee start on holes 1 or 10, the prizes will be divided equally for both 1st & 10th start. This is in an effort to have everyone finish closer together for the banquet meal and prizes.

Sponsored by Breakaway Drilling & Blasting  

Entry Fees for the Tombstone are based on Men's Night Participation

0-2 Men's Nights ($45.00)

3-6 Men's Nights ($25.00)

7-9 Men's Nights ($15.00)

10-13 Men's Nights ($10.00)

13-17 Men's Night ($5.00)

Men's Night Sponsor's are automatically invited to participate at no cost.

**Must be present for all prizes both door and finishing prizes**

 

Men’s Night Games 

1)    Stableford
2)    Any Hole
3)    Pinehurst (partners)
4)    Grid (4 players)
5)    Las Vegas (partners)
6)    Greensome (partners)
7)    Ace In The Hole (4 players)
8)    3 Game Night (partners)
9)    3 Club Game (partners)
10)  Texas Scramble (4 players)
11)  2 Person Scramble (partners)
12)  Kiwi Dice Night (4 players)
13)  Bingo Bango Bongo (4 players)
14)  Red Tees
15)  Tombstone (Year end tourney)

 

1)  Stableford

Stableford is a points system. On each hole players gain points based on their NET par score on the hole. The points assigned are as follows:

 

Net Albatross:  5-Points
Net Eagle:        4-Points
Net Birdie:        3-Points
Net Par:            2-Points
Net Bogey:       1-Point
Net Double:      0-Points

Handicaps: Full

 

2)  Any Hole

As the name suggests Any Hole is played by removing the flagsticks and allowing players to play their shot to any of the holes on the green. No more complaining about being in the wrong location in this game and the luckiest of the group will walk away with the prize money.

 

3) Pinehurst

Both players on a team tee off. Each hits the other's ball for their second shot. The pair then chooses the best ball after the two shots. From that point on it is alternate shot.

 

4)  The Grid

A template is made up and it is unknown to all golfers. Players record their net scores on the scorecard and the template will be placed over the card at the end of the round. One golfers score is selected by the grid card for each hole at the end of the night and is scored accordingly.

 

5)  Las Vegas

Each team of two adds their net scores together, so if they both had fours the score is 44. If the scores were different then the scoring depends on how you fared to par. If one of you got a par or better you would take the lower score first. For example a 4 and 6 on a par 5 scores 46. If you are both above par, say on a par three, then you take the higher score first giving 64.  The lowest total over the nine holes wins.

 

6)  2 Person Greensome

This format is a combination of 2 person scramble and alternate shot.  On the first tee, both players hit a tee shot.  The best shot is chosen and the other player will hit the 2nd shot.  The team will continue to hit alternate shots until holed out.

 

10)  Ace In The Hole

At the end of the first hole, the team decides which member’s score counts on that hole.  At the end of the second hole, the score from one of the three remaining members is used.  At the end of the third hole, the score from one of the two remaining members is used and on the fourth hole, the last member is the “Ace In The Hole” and his score is used.  Repeat, not necessarily using the players’ scores in the same sequence.

 

11)  3 Game Night

Three formats will be played during the 9 hole round.

The first three holes will be regular stroke play.  Holes 4-6 will be 2 person greensomes.  Holes 7-9 will be 2 person scramble.

Keep your own score.  For holes 4-9, you and your partner will record the same scores, but you will both need to record it individually.

Pick up the ball after double par.

 

12)  3 Club Game

Same as 2 Player scramble but each player allowed only 3 clubs. Played with a partner. Both hit tee shot then select the best shot and mark it. Both then hit the next shot from this point. Repeat procedure with each shot until you hole out. This event is played off a calculated handicap.

 

13)  Texas Scramble

Played in groups of three or four. All drive and then select the best shot and mark it. Everyone then hits the next shot from this point. Repeat procedure with each shot until you hole out. This event is played off a calculated handicap.

 

14)  2 Player Scramble

Played with a partner. Both drive and then select the best shot and mark it. Both then hit the next shot from this point. Repeat procedure with each shot until you hole out. This event is played off a calculated handicap.

 

15)  Kiwi Dice Night

Played in groups of four.  Each player is designated a number 1 to 4.  After everyone tees off, a dice is rolled to determine which player’s net score will be counted towards the team score that hole.  If 5 or 6 is rolled, you can choose any player before anyone takes their 2nd shot.

 

16)  Bingo Bango Bongo

Win money from your playing partners!  1 point is awarded on each hole for:  first player to reach the green, player closest to the hole, first player to putt out, lowest net score.  Subtract one point for 3 putts (no gimme putts)!  Most points within the group wins the total entry fees for that group.

 

17)  Red Tees

Individual play.  All tee shots are played from the forward (Red) tees.

 

18)  Tombstone

Each player is given a set number of strokes to play their round of golf. The number of strokes is your current handicap plus the course rating. So if you were a 15 handicap you would get 84 strokes to play your round of golf (15 Handicap + 69 Course Rating). Once you have used up all of your strokes your round is over and the player places a tombstone (cross) with their name on it where their final shot has come to rest. If you still have strokes left after playing 18 holes then you would go back to hole number 1 and start again until all of your strokes have been used up. The player that places their tombstone the furthest away from the starting hole wins the tournament.