Yellowknife Golf Club
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Wednesday, March 10, 2010
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 Men's Night

YELLOWKNIFE GOLF CLUB
THURSDAY NIGHT MEN’S LEAGUE
SHOTGUN START
EVERY THURSDAY AT 6:30 PM

Organized by Carl Bird and Euan McLean

Date Nine Sponsor Style of Play Scored as:
May 27 Back (R)   Stroke Play 2- man blind draw
June 4 Front (R)   Stroke Play Single
June 11 Back (W)   Stroke Play Single
June 18 Front (W)   Stroke Play 2 – man team
June 25 Back (W) Elite Commercial Flooring Four – Ball – Stroke Play 2 – man team
July 2 Front (W) Alanco Stroke Play Single
July 9 Back (W) Northern Food Services Chicago Single
July 16 Front (W) McLean Family Stableford Single
July 23 Back (W) The Bottle Shop/InCity Moving Any Hole Single
July 30 Front (W) Arctic Express Ace in the Hole 4 – man team
August 6 Back (W) Accounting + Aggregate Stroke Play 2 – man team
August 13 Front (W) Aurora Village Las Vegas 2 – man team
August 20 Back (W) Sam’s Monkey Tree Pub The Grid 4 – man team
August 27 Front (W) True Value Hardware Alternate Stroke 2 – man team
September 3 Back (W) Yellowknife Chrysler 6 - 4 - 2 - 0 Single but need foursome
September 10 Front (W) Bob Mcleod, MLA Frame Lake South Defender Single
September 12 All 18(W) Northern Strategy Group Tombstone (Wrap-up) Single

FOR YOUR INFORMATION

Handicap cards are required for Men’s Night events. If your card is not current you will play as though you do not have a handicap.
All games are nine-hole rounds except closing tournament. Each night costs $5.00 plus a $2.00 deuce pot option.
Registration begins each Tuesday morning.
There will be an 18-hole Tombstone Tournament on Saturday September 12 starting at Noon. Cost will be $5.00 per person if you have played in at least 4 other Men’s Night event. If you have not played in at least 4 other events cost will be $5.00 plus $5.00 for the number of nights you are less than 4 nights ($25.00) maximum. There will be food served and prizes distributed after the tournament.
Don’t forget the weekly dinner special available before or after each evening. Rib Eye Steak with all the trimmings.

Format Rules

Defender

A rotation is established for the foursome to be maintained throughout the round. The rotation does not have to be hitting order, just for scoring purposes. Player A is the "defender" of the first hole; player B defends the second hole and so on.

If the defender posts the lowest net score on "his" hole, he earns 4 points and each other player loses 2 points. If any player posts a lower net score than the defender on that hole, the defender loses 4 points and each other player gains 2 points. If the defender ties at least one other player for low net score, the defender scores 2 points and each other player loses 1 point. Point totals are kept throughout the round and the person with the most point’s wins.

Handicaps: Full

Alternate Stroke

This is a two-person NET team event. In alternate shot one player tees off and then the team alternates shots until the ball is holed. The team will also alternate tee shots. If player A1 tees off of hole number 1 (or 10) then he will tee off at each odd hole (or each even hole if started on 10). Player A2 would then tee off on the even numbered holes (or odd if started on hole 10)

Handicaps: 90% if team’s average handicap

6 - 4 - 2 - 0

Each hole has a total point value of 12 points. Players earn points as follows

Best Score (net) 6 points
Second best score (net) 4 points
Third best score (net) 2 points
Worst score (net) 0 points

In the case of a tie for best score between two players, the first and second points are evenly split. The two tied players would get 5 points each. Should 3 players tie for best score, the first, second and third points are evenly split. The three tied players would get 4 points each. If all four players tie for best score, they split the twelve points evenly. Ties for second best score, third best score or worst score are split in the same manner. The winner is the player with the most points.

Handicaps: Full

By the Book

If you play by the book, that is hit the fairway off the tee, hit the green in regulation, 2 putt or better and hit pars and birdies, you’ll do just fine. What ever you do, don’t 3 putt or you’ll lose points you’ve won on the hole. If you hit worse than a 3 putt you lose every point you had, gone, bye-bye, see you later. The player with the most points accumulated at the end of 9 holes in the winner. Net scores counts for pars or birdies, but not for greens in regulation or fairways hit.

Birdie or better 50 points
Par 25 points
Fairways hit 8 points
Green in regulation 20 points
2 putts 35 points
3 putts lose all points for hole
More than 3 putts lose all points accumulated for previous holes

Ace in the Hole

Teams consist of A,B,C,D players. Everyone plays the first hole and chooses 1 net score for the score of that hole. That person cannot be used till the other people have counted a score. The person who tees off on the 4th and the 8th hole is the Ace in the hole.

Handicaps: Full

Stableford

Stableford is a points system. On each hole players add or subtract points based on their net score. The points assigned are as follows:

Double Eagle 8
Eagle 5
Birdie 2
Par 0
Bogey -1
Other -3

Handicaps: Full

Any Hole

As the name suggests Any Hole is played by removing the flagsticks and allowing players to play their shot to any of the holes on the green. No more complaining about being in the wrong location in this game and the luckiest of the group will walk away with the prize money.

Handicaps: Full

Chicago

Chicago is a point’s method, based on handicaps, that keeps track of how players are doing as they play the round. The maximum number of points a player can start with for nine holes is 20 (for a scratch golfer). Point totals decrease by 1/2 for each addition of one to the handicap (e.g. a one handicap would start with 19.5 points, 2 handicap 19 points, 10 handicap 15 points, etc). As they play the players subtract points from their total (sometimes called their "hurdle") based on their score on each hole. Points are scored as follows:

1 Point For each bogey
2 Points For each par
4 Points For each birdie
8 Points For each eagle
12 Points For each double eagle

The winner is the player with the lowest point total (could be a minus number).

Handicaps: Full

Pinehurst

Both players on a team tee off. Each hits the other's ball for their second shot. The pair then chooses the best ball after the two shots. From that point on it is alternate shot.

Handicaps: Team Handicap is 85% of the average of the two players handicaps.

The Grid

A template is made up and it is unknown to all golfers. Players record their net scores on the scorecard and the template will be placed over the card at the end of the round. One golfers score is selected by the grid card for each hole at the end of the night and is scored accordingly.

Handicaps: Full

Las Vegas

Each team of two add their net scores together, so if they both had fours the score is 44. If the scores were different then the scoring depends on how you fared to par. If one of you got a par or better you would take the lower score first. For example a 4 and 6 on a par 5 scores 46. If you are both above par, say on a par three, then you take the higher score first giving 64.
The lowest total over the nine holes wins.

Handicaps: Full

Four Ball - Stroke Play

In four-ball stroke play two competitors play as partners, each playing his own ball. The lower net score of the partners is the score for the hole. If one partner fails to complete the play of a hole, there is no penalty.

Handicaps: Full

Tombstone

Each player is given a set number of strokes to play their round of golf. The number of strokes is your current handicap plus the course rating. So if you were a 15 handicap you would get 84 strokes to play your round of golf (15 Handicap + 69 Course Rating). Once you have used up all of your strokes your round is over and the player places a tombstone (cross) with their name on it where their final shot has come to rest. If you still have strokes left after playing 18 holes then you would go back to hole number 1 and start again until all of your strokes have been used up. The player that places their tombstone the furthest away from the starting hole wins the tournament.

Handicaps: Full

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